Here is the syllabus of the virtual worlds course that I'll be teaching this term at Lawrence University. It is still in revision, so I'll be updating it till it is finalized.
Pwnd!!!
Order, Conflict, & Unrest in Virtual Worlds
Winter 2012
Instructor: Dr. Burcu S. Bakioglu
Meeting: TR 2:30PM-4:20PM
Office Hours: TR 12:00PM- 1:30PM and by appointment @Mursell House
Why study virtual worlds? While some view virtual worlds as a niche phenomenon enjoyed by a group of geeks, others perceive it as a growing reality. Those who are in the latter camp note an exodus into these worlds as a growing number of people lead alternative existence in these synthetic environments. Thousands of people are spending time in World of Warcraft, Second Life, Eve Online, and various other worlds. Players trade and sell virtual loot for hundreds and even thousands of dollars. Users open virtual businesses, get married, and hold funerals in these spaces. Regardless of the platform, these worlds have successfully built their own economies, transactions, interactions, social norms, and cultures.
This course investigates various virtual worlds including gaming worlds, social worlds, and kid/teen worlds in order to gain an in-depth understanding of how their designs elicit specific governance models. Throughout the course, students will develop the necessary skills for engaging in various virtual worlds in order to understand the significance of the contractual agreements that take place between users and virtual world developers. In doing so, the course will introduce and discuss the key players who take part in the governance of these worlds and interrogate the limits of legal jurisdiction over them. Examining the economic dimensions of these worlds will also extend the conversation onto the nature of online intellectual property and copyright debates and allow us to explore other issues that arise specifically in these worlds, in particular griefing and goldfarming.
In addition to a take-home midterm, final paper, and an accumulative final exam, students are
expected blog weekly. Gaming and engaging in virtual worlds several hours a week both in and outside of class will be mandatory.
Goals for Student Learning
• Develop the necessary skills for engaging in various virtual worlds including game worlds, social worlds, and teen/kid social worlds.
• Examine the different governance styles and the legal jurisdiction of virtual worlds.
• Gain an in-depth understanding of the different actors that take part in the governance of virtual worlds.
• Understand the significance of the contractual agreements that take place between users and virtual world developers.
• Examine the economic dimensions of virtual worlds and the significance of property and copyright in these realms.
• Explore other issues that arise in virtual worlds.
*Ability and willingness to use technology and the Internet is a prerequisite for this course as students will be expected to blog, twitter, use various technologies required for class participation. Be advised that students may encounter offensive language and sexually explicit content in this course. You may wish to choose another course if this presents a problem.
*Gaming and engaging in virtual worlds several hours a week both in and outside of class will be mandatory.
*Special thanks to The Virtual Policy Network
COURSE WORK
Because the subject-matter of this class is virtual worlds, students will be required to spend around three hours a week (if not more) in various worlds, gaming, exploring its structures, and interacting with others in these worlds. You will also be required to read/browse sites, blogs, and wikis that relate to virtual worlds and attend a film screening on raiding. One of our primary game worlds will the World of Warcraft. Although it also has a free play version, you may need to purchase a 60 day game card so we can enjoy the world in its full capacity.
TECHNOLOGY
Our class has a Moodle page. In this page, you can find our syllabus, class requirements, additional background information that will help you understand your readings, useful URLs to online articles, websites, and links to web videos. Students are expected to visit our Moodle site regularly and use it to get updates on the course. I also strongly urge you to add any links you find useful on our class wiki. Please come to class having read the readings and bring a printed copy of the reading assigned for that day.
You will need to open accounts on the following sites during the first week of class and add the URL of your site onto our class wiki:
• Blogger (You will be following the students who are in your blog group and comment on their posts)
• You will also be expected to open accounts in various virtual worlds.
Following is an incomplete list of virtual worlds some of which you will be expected to open accounts in:
• Kids Social / Game Worlds
Habbo Hotel: http://www.habbo.com/
Club Penguin: http://www.clubpenguin.com/
ToonTown: http://toontown.go.com/
Mosh Monsters: http://www.moshimonsters.com/
Whyville: http://www.whyville.net/smmk/nice
Dofus: http://www.dofus.com
• Game worlds
World of Warcraft:
PC: http://us.battle.net/wow/en/
MAC: http://www.macupdate.com/app/mac/18982/world-of-warcraft
RuneScape: http://www.runescape.com/
Lord of the Rings Online (12Gb):
PC: https://trial.turbine.com/lotro.php
MAC: http://www.fileplanet.com/218758/210000/fileinfo/The-Lord-of-the-Rings-Online-Client-%28Mac—Unofficial%29
DC Universe (30Gb): http://www.dcuniverseonline.com/
Football Superstars (5Gb): http://footballsuperstars.com
EvE Online (20Gb): http://www.eveonline.com/
• Other
Second Life: http://secondlife.com
MineCraft: http://www.minecraft.net
WIKI FORUMS: I will use our class Wiki to post announcements, important URLs and some class notes, and study questions. What do you do in the forums?
• I will post study questions about our weekly readings in advance. These questions will likely be used in your weekly quizzes. Do not wait on the questions to be posted to start your readings as they will be posted the night before class. Please remember that this is merely a courtesy on my part. It is up to you to do your readings for each class.
• Post any questions, troublesome areas about the daily readings. I expect everyone to read these questions and help your fellow classmates out. Sometimes you will get my response, but mostly others respond before I do.
• If you see anything interesting (relevant or not relevant to our readings) and you want to share them with others you may post them here as well.
• Class announcements will be posted in the forums too.
Don’t be embarrassed to come to class with any questions you may have. Chances are, someone else has the same questions.
READINGS: For each class you will have approximately 50-60 pages of reading, some days even less. Your readings will mostly be on the e-reserve or Moodle, however, some may be found online. I have also noted secondary materials. These are fun easy things to read, watch, or browse. While your quizzes will not be from these materials, they may be useful for your blog assignment and will allow you to understand our readings better. Please come to class with a printed copy of your reading for the day. While reading the assignments, you may want to consider the following questions as guidelines when doing your readings and watching the videos assigned for the week:
• What is the author’s main idea?
• What ideas in the article intrigue you most and why? Explain.
• Can you find any examples from your own daily experience in reading books, surfing the Internet, and playing videogames that relate to some of the ideas in the article? Explain.
Midterm Paper 20%: There will be one take-home essay with two questions from your readings.
Final Paper 20%: Students will have to write an 8-10 page paper demonstrating their understanding of the readings covered after the midterm. This will be formal essay that includes a thesis statement and supporting ideas and will have to be free of any spelling and grammar errors. You will be expected to cite from class readings. The topic and guidelines will be provided later.
Final Exam 20%: This will be an accumulative exam comprising short-answer, multiple choice, and short-essay questions.
Blogging 15%: You are expected to open a free blogging account at http://www.blogger.com/ and add the URL of your blogs to the class Wiki.
So what’s the assignment here?
Virtual Worlds Journal: These posts will be recounting your personal experience in virtual worlds using the topics that we discuss in class each week. These posts will be due on Sundays by 5:00PM. Late posts will result in point deduction. Steps:
• On most weeks I will give you a topic to write about but the format will mostly be the following.
• Read the assigned article and find one of the primary arguments of the reading assigned for each reading that you find intriguing or find problematic. Explain this argument.
• Summarize your experience as it relates to the argument.
• Analyze in your blog post how this experience relates to the idea that you read in the article. It may reinforce the idea expressed by the author, expand on it, or downright refute it.
• Read and edit what you have written.
• Post.
• The entry needs to be at least three paragraphs in length.
Towards the end of the semester, I will let you re-write two of your lowest blog posts for a higher grade, but these rewrites will be graded out of a 9, meaning rewrites will cost you a point.
Note: It is always easier to write your post on a Word document, edit for spelling and grammar errors, and then post it on your blog. Remember, writing online does not justify poor writing and everyone can read it, so save yourself the embarrassment by editing your posts prior to publishing them online. Suggested length for each blog post is half a page to page and a half, double-spaced, and be sure to break the text into paragraphs (remember the rule: a new idea, a new paragraph). These posts must be well-thought and should provide some insight into current events or online content.
Quizzes 5%: You will have weekly quizzes in this course. The study questions will be posted on the forums.
Participation/Attendance 5%: ATTENDANCE AND CLASS PARTICIPATION DOES COUNT, so make sure you do not miss more than two classes (excused or unexcused). Any absences after that will result in 1/3rd of a letter reduction in your final grade. You will automatically fail the course if you miss 1/3rd of the class sessions in the course. I expect you to arrive to class on time and leave only when it concludes. Please let me know ahead of time if you need to miss a class, but be aware that notifying me does not excuse your absence. Any documentation regarding a serious illness or a family urgency will have to be required within a week of the absence. But, again, you will use your two absences for those days. I won’t be granting you extra absence. I will not retroactively excuse absences at the end of the term.
Useful Links:
Terra Nova: http://terranova.blogs.com/
Essential MMO terms: http://www.lotro.com/news/952-eight-essential-mmo-terms
Full MMORPG Terms Glossary: http://mmoterms.com/full-mmorpg-terms-glossary
CODE OF CONDUCT IN VIRTUAL WORLDS:
As this course progresses, you will find out that your experience in virtual worlds is similar to your experience in real life: you'll find nice people as well as jerks in these spaces. You'll experience things that are divine and you'll witness some questionable things. Here are some guidelines to help you keep your sanity and prepare you for the brave new world that you will be introduced throughout the semester:
• There will be jerks that will bully you, call you called nasty names, and push you around. Word of the wise: log off.
• There will be offensive content that you may see. If you are one to get easily offended, log off or go to a different region.
• Be a chief, don't grief. Remember, you are representing Lawrence University and you should always keep that in mind. Lame and inappropriate behavior has no place in a collegiate setting.
• If you plan on griefing, however, create a throwaway account that has no attachment to your real life identity (no credit cards) and use your personal computer and NOT Lawrence University computers. When accounts get banned, Game Gods ban the IP address of the offending computer. This means the university computer would be out of commission and no one else can use that computer to log on to the virtual world in which the offense was committed. If you use the wireless on campus, chances are, you'll be found out regardless. Use the wireless at an Internet Café instead.
• Do not reveal any information that pertains to your real life under any circumstances. This includes name, address, social security number, phone number, or any personal information unless you are certain that you know the person in real life.
• This is a silly warning to note here, but you'd be surprised at how many offers you will get: Do not accept to video cam with ANYONE unless you are willing to star in the next porn video and risk your chances of becoming the future president of the United States of America.
GRADE OVERVIEW:
Blogging Assignment: Blog, you will get a chance to re-write two of your lowest blogs at the end of the semester. 20%
Midterm Paper: Take home essay 20%
Final Paper: Take home essay 20%
Final Exam: Accumulative exam 20%
Quizzes: Pop quizzes 5%
Technical Benchmarks: Meeting all technical benchmarks in a timely fashion. 10%
Participation & Attendance: You have two excused (with sick note) or unexcused absences. More than 2 absences will result in 1/3 letter grade deduction.
• Attendance does not mean participation. So be active in class and online in some way. 5%
TENTATIVE SCHEDULE
Week 1
Introduction: What Are Virtual Worlds?
January 3
The Virtual Policy Network."The Virtual World Primer," http://www.virtualpolicy.net/_Downloads/Documents/tVPN-VW_Primer-V1Q308.pdf
Kzer Universe, “Virtual Worlds: Industry and User Data,” http://www.slideshare.net/nicmitham/kzero-universe-q4-2011
Bartle, R. "Introduction to Virtual Worlds: Some Definitions," Designing Virtual Worlds.
Bartle, R. "Introduction to Virtual Worlds: What They Are and Whence They Came," Designing Virtual Worlds.
January 5
Lastowka, G. "History," Virtual Justice.
Screening: The Raid, http://jointheraid.com/site/the-raid-replay-on-gbtv
Other movies: Second Skin, http://www.secondskinfilm.com/
Race to World First, www.racetoworldfirst.com/
Technical benchmark:
• Review the WoW guide and select a race/class for your first toon.
• Review your toon's characteristics.
• Open a blogger account.
Week 2
Exploring Virtual Worlds
January 10
Taylor, T.L. "Gaming Lifeworlds: Social Play in Persistent Environments," Play Between Worlds: Exploring Online Game Culture.
Bartle, R. " HEARTS, CLUBS, DIAMONDS, SPADES: PLAYERS WHO SUIT MUDS," http://www.mud.co.uk/richard/hcds.htm
Governance: Beginnings
January 12
Bartle, R. "Why Governments Aren't Gods and Gods aren't Governments"
Lab day
Technical benchmark:
• Open an account in WoW and Second Life.
• Review your toon's characteristics and begin questing.
• Level up your Wow toon to level 10.
• Purchase two-month gaming card
Week 3
January 17
Grimmelmann, J. "Virtual Power Politics," The State of Play: Law, Games, & Virtual Worlds.
Castronova, E. "Governance." Synthetic Worlds.
Jurisdiction, Stakeholders, & EULA
January 19
Johnson, D.R. & Post, D. "Law and Borders–The Rise of Law in Cyberspace," Stan. L. Rev., http://cyber.law.harvard.edu/is02/readings/johnson-post.html
Lastowka, G. "Jurisdiction," Virtual Justice.
Lab day
Technical benchmark: Level up your WoW toon to level 15.
Week 4
January 24
Mnookin, J., 2001. "Virtual(ly) Law: The Emergence of Law in LambdaMOO," Crypto Anarchy, Cyberstates and Pirate Utopias.
January 26
Balkin, J.M., 2004. Virtual liberty: freedom to design and freedom to play in virtual worlds. Va. L. Rev. http://papers.ssrn.com/sol3/papers.cfm?abstract_id=555683
Discussion on EULA: TBA
Lab day
Technical benchmark: Presentation on various EULAs
Virtual Economy & Property
Week 5
January 31
Castronova, E. "The Economics of Fun: Behavior & Design," Synthetic Worlds (selections).
Lastowka, G. "Property." Virtual Justice.
February 2
Ondrejka, C. "Escaping the Gilded Cage: User-Created Content and Building the Metaverse," The State of Play: Law, Games, & Virtual Worlds.
Lab day
Technical benchmark: Create a virtual object in Second Life using the building tool. You might want to browse the catalogs of online stores for ideas.
Week 6:
Kids Online
February 7
Meyers, E.M., Nathan, L.P., Unsworth, K. "Whose Watching Your Kids? Safety and Surveillance in Virtual Worlds for Children." The Journal of Virtual Worlds Research, https://journals.tdl.org/jvwr/article/view/1890
February 9
Federal Trade Commision. "Virtual World & Kids: Mapping the Risks," http://www.ftc.gov/os/2009/12/oecd-vwrpt.pdf
Lab day: Class presentations on kid/teen worlds.
Midterm papers, due.
Technical benchmark: Open accounts in various kid/teen worlds such as Habbo Hotel, Penguin Club, Whyville, and Toontown. Spend at least an hour in the worlds that you have been assigned to for the week exploring what you can and cannot do in these worlds. Go over the EULA and the websites. You will be expected to do a class presentation on these worlds.
Week 7
Issues in Online Worlds: Protest
February 14
Au, W.J. "Burning the House Down." The Making of Second Life.
February 16
Blogdett, B.M. "And the Ringleaders Were Banned: An Examination of Protest in Virtual Worlds."
Lab day
Technical benchmark: Get a story lead from the Alphaville Herald Editrix Pixeleen Mistral and began investigating the story.
Week 8
Issues in Online Worlds: Goldfarming
February 21
Heeks, R. "Current Analysis and Future Research Agenda on 'Gold Farming': Real-World Production in Developing Countries for the Virtual Economies of Online Games," Development Informatics Working Paper Series. (selections) Available from http://www.sed.manchester.ac.uk/idpm/research/publications/wp/di/documents/di_wp32.pdf
February 23
Dibbell, J. "Gold Farmers," Play Money: Or How I Quit My Day Job and Made Millions Trading Virtual Loot.
Dibbell, J. "Life of a Chinese Goldfarmer," The New York Times, http://www.juliandibbell.com/texts/goldfarmers.html
Lab day
Technical benchmark: Find an auction house and place two items on sale to be auctioned off and buy two items.
Week 9
Issues in Online Worlds: Griefing and Unrest
February 28
Foo, C.Y. & Koivisto, E.M. (2004). "Defining grief play in MMORPGs: player and developer perceptions," Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology.
Dibbell, J. “A Rape in Cyberspace,” http://www.juliandibbell.com/articles/a-rape-in-cyberspace/
Dibbell, J. "Mutilated Furries, Flying Phalluses: Put the Blame on Griefers, the Sociopaths of the Virtual World," Wired, http://www.wired.com/gaming/virtualworlds/magazine/16-02/mf_goons
March 1
Ludlow, P. & Mark Wallace."The Death of Urizenus," The Second Life Herald: The Virtual Tabloid That Witnessed to Dawn of the Metaverse.
Harmon, A. "A Real-Life Debate on Free Expression in a Cybercity," The New York Times, http://www.nytimes.com/2004/01/15/business/technology-a-real-life-debate-on-free-expression-in-a-cyberspace-city.html
Manjoo, F. "Racking Muck in Sims Online," Salon, http://www.salon.com/2003/12/12/sims_online_newspaper/singleton/
Au, W.J. "Building Walls, Defending Territory: Border disputes and Culture Clashing in War's Shadow." The Making of Second Life.
Lab day
Technical benchmark: Write a blog post reporting on an in-world story that you received from Pixeleen Mistral.
Week 10
Participatory Governance/Future
March 6
Zwart, M. "Piracy vs. Control: Models of Virtual World Governance and Their Impact on Player and User Experience," Journal of Virtual Worlds Research, http://journals.tdl.org/jvwr/article/view/663/511
March 8
Taylor, T.L. "Beyond Management: Considering Participatory Design & Governance in Player Culture," http://firstmonday.org/htbin/cgiwrap/bin/ojs/index.php/fm/article/view/1611/1526
Final papers , due
Farewell
Final exam: TBA